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Search found 468 matches
- 03 May 2008, 06:59
- Forum: WIP Area
- Topic: I'm Back Again... (This Time I brought Presents!)
- Replies: 18
- Views: 3973
- 06 Dec 2005, 06:53
- Forum: WIP Area
- Topic: Night Driver - DONE!
- Replies: 10
- Views: 1587
- 28 Oct 2005, 01:25
- Forum: General Discussion
- Topic: In the name of all things holy...
- Replies: 5
- Views: 861
- 18 Oct 2005, 03:25
- Forum: General Discussion
- Topic: MAME/Daphne and who knows, 3dArcade on a handheld console?
- Replies: 3
- Views: 884
MAME/Daphne and who knows, 3dArcade on a handheld console?
Ok, so some of you may already know about this, but I was pretty geeked to find it eariler today. It's a new handheld that is A.) Open source, and B.) Runs Linux native. It also has support for a ton of different media types. And it runs friggin' MAME! And I quote:
To sum up the GP2X:
It can ...
To sum up the GP2X:
It can ...
- 17 Oct 2005, 23:18
- Forum: WIP Area
- Topic: here is a challenge
- Replies: 11
- Views: 1999
Mine cost me about $1600 or so, though I went buck-freakin'-wild with the cpo, including about 8 million flippin' buttons, a trackball, a spinner an actual Tron stick, an Act Labs lightgun, etc. etc.. All told, my cpo alone cost me almost $600. Then throw in trial and error, lots of error and you'll ...
- 16 Oct 2005, 18:31
- Forum: WIP Area
- Topic: here is a challenge
- Replies: 11
- Views: 1999
- 16 Oct 2005, 18:13
- Forum: WIP Area
- Topic: here is a challenge
- Replies: 11
- Views: 1999
I don't know about too many controls, (I'll have to post a picture of my MAME cab's CPO) but I've actually seen one of these cabs in person at a local games and rec sales place. It really seemed kinda cheap and flimsy. I particularly didn't like the two analog sticks. They felt way too much like the ...
- 07 Oct 2005, 21:57
- Forum: Setup Help
- Topic: How can I get the dragon lair games to work in 3d Arcade?
- Replies: 4
- Views: 1100
- 04 Oct 2005, 22:46
- Forum: Suggestions & Bug Reports
- Topic: extras models
- Replies: 22
- Views: 4550
Thanks, Bond. I just hope that I'm up to it. I'm a little behind on the whole arcade making process... Perhaps we could chat a bit? I see a lot of the type of animated character thing, like I want to do, in your Toadstool arcade. Perhaps a meeting of the minds is in order? Basically I really need to ...
- 03 Oct 2005, 15:54
- Forum: Suggestions & Bug Reports
- Topic: extras models
- Replies: 22
- Views: 4550
- 02 Oct 2005, 08:01
- Forum: Suggestions & Bug Reports
- Topic: extras models
- Replies: 22
- Views: 4550
- 02 Oct 2005, 00:13
- Forum: Suggestions & Bug Reports
- Topic: extras models
- Replies: 22
- Views: 4550
- 29 Sep 2005, 23:10
- Forum: Suggestions & Bug Reports
- Topic: extras models
- Replies: 22
- Views: 4550
Well, Foss.. Since you already know... I'm working on a new arcade environment that recreates the feeling of the old school Pizza/Arcade joint. Most of you remember (and some still frequent) Chuck E. Cheese's. I myself never (until recently) had a CEC close enough. I did however have a somewhat less ...
- 27 Sep 2005, 23:13
- Forum: WIP Area
- Topic: Current 3DArcade Community WIP
- Replies: 37
- Views: 14539
- 27 Sep 2005, 23:06
- Forum: General Discussion
- Topic: Gametap: Commercial 3D Arcade (product of Turner BC)
- Replies: 9
- Views: 2379

