Hah, I had All American for dinner just last night, drove down from Huntington.
I have searched the internet for photos of Galaxy but apparently it was nowhere near as well photographed as Time Out. Just one pic popped up in a Newsday article about L.I. malls a year or so ago, I'm posting it below ...
Search found 722 matches
- 14 May 2025, 14:17
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
- 09 May 2025, 02:31
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
Re: Where's everybody been??!
Wait... you grew up on the south shore of LI too? I did not realize this. Believe Fossil credited the both of us when he released TOGA; I was helping with remembering the surrounding stores & flora on the first floor of Sunrise Mall. That was my stomping grounds in the 80s, as well as Busy Bee on ...
- 06 May 2025, 14:37
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
Re: Where's everybody been??!
I just might do something similar one of these days. I would hate to think I've walked through Deniro's Dungeon or any of Fossil's arcades for the last time. I still retro game from time to time (that will never end), but these days, the games, flyers, marquee images etc are cranked up through ...
- 06 May 2025, 03:44
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
Re: Where's everybody been??!
Good to see you, Wig! Hopefully you'll somehow get 3dArk running again someday. Fossil bought himself an old laptop to do just that.
- 19 Apr 2025, 07:14
- Forum: WIP Area
- Topic: The CENTURI COMPENDIUM
- Replies: 3
- Views: 193
Re: The CENTURI COMPENDIUM
Spent this evening recreating the Pleiades control panel artwork. Comparison between real machine and model -


- 17 Apr 2025, 02:43
- Forum: WIP Area
- Topic: The CENTURI COMPENDIUM
- Replies: 3
- Views: 193
Re: The CENTURI COMPENDIUM
Lots more work done on the Centuri models. I've had to create a lot of the artwork myself, or heavily undistort and fix some photos I've taken, especially the sideart. Still lots to do, but they're coming along. Yes I know the Eagle control panel is wrong and The Pit and Vanguard fronts are the same ...
- 11 Apr 2025, 14:36
- Forum: WIP Area
- Topic: The CENTURI COMPENDIUM
- Replies: 3
- Views: 193
The CENTURI COMPENDIUM
You know what this WIP section needs? It needs an actual, authentic, honest-to-goodness, gen-u-wine WIP post! And I'm here to oblige, with two of several of the CENTURI COMPENDIUM of models I've been working on for the last couple weeks (actually started in 2014, but shelved for a decade). Engage ...
- 09 Apr 2025, 22:45
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
Re: Where's everybody been??!
A new face, and and old one, that's awesome! Fossil and I were starting to believe (or years into believing, actually) that we were the last of the 3dArcade users. Would be great if there was a new burst of activity here. I'll do my part; five new models already available, and I'll put up a new ...
- 09 Apr 2025, 20:30
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
Re: Where's everybody been??!
A new face, and and old one, that's awesome! Fossil and I were starting to believe (or years into believing, actually) that we were the last of the 3dArcade users. Would be great if there was a new burst of activity here. I'll do my part; five new models already available, and I'll put up a new WIP ...
- 09 Apr 2025, 20:21
- Forum: WIP Area
- Topic: PROJECT TAITO II: The First Generation - finished!
- Replies: 3
- Views: 181
Re: PROJECT TAITO II: The First Generation - finished!
Thanks! These aren't posted with all of the other 3dArk models, as I don't know who would be setting them up as downloads nowadays, but if you PM me your email address I'll send them to you.
- 24 Mar 2025, 16:37
- Forum: WIP Area
- Topic: PROJECT TAITO II: The First Generation - finished!
- Replies: 3
- Views: 181
PROJECT TAITO II: The First Generation - finished!
Better late than never! I figured I might as well start a new thread for such an announcement -
PROJECT TAITO II finally rolls itself to a close, with the final four models completed at long last!
https://i.imgur.com/PcQIB9Z.jpg
MOON SHUTTLE, COLONY 7, ZARZON, and POLARIS. All new, never ...
PROJECT TAITO II finally rolls itself to a close, with the final four models completed at long last!
https://i.imgur.com/PcQIB9Z.jpg
MOON SHUTTLE, COLONY 7, ZARZON, and POLARIS. All new, never ...
- 13 Mar 2025, 20:49
- Forum: WIP Area
- Topic: The NINTENDO NINVENTORY - a new model from Jibmums in - what?? - 2025??!!
- Replies: 21
- Views: 2631
Re: The NINTENDO NINVENTORY - a new model from Jibmums in - what?? - 2025??!!
Yes, you read that right, a new model from Jibmums in 2025. I've had twelve years to work on it, and no one's ever said that any moss grows on me!
I proudly present -- SPACE DEMON! A Fortrek game licensed to Nintendo, a couple years after Nintendo release Space Firebird, which this game is ...
I proudly present -- SPACE DEMON! A Fortrek game licensed to Nintendo, a couple years after Nintendo release Space Firebird, which this game is ...
- 11 Mar 2025, 23:15
- Forum: General Discussion
- Topic: Where's everybody been??!
- Replies: 16
- Views: 350
Where's everybody been??!
So the 3dArcade forum is back! What's it been, four years? Who's still around? Well, Jibmums is still around, and he might actually have a few models to post that were nearly finished when the forum disappeared. I'll post in my buried-but-soon-to-be-exhumed threads in the WIP section when I have ...
- 29 Mar 2020, 01:51
- Forum: 3DArcade for Unity
- Topic: How To: Export an old model from 3dsmax into unity
- Replies: 179
- Views: 2532
Re: How To: Export an old model from 3dsmax into unity
Clickable link for you Peter.)p( wrote:I can't see the image.
https://photos.app.goo.gl/k7R6GSbj6Ae3y1xa8
- 28 Mar 2020, 15:30
- Forum: 3DArcade for Unity
- Topic: How To: Export an old model from 3dsmax into unity
- Replies: 179
- Views: 2532
Re: How To: Export an old model from 3dsmax into unity
Here's the button on the Tac/Scan model I'm working on. 161 vertices, which I believe is the same as my Taito II's and Nintendos. I don't know if that's reasonable, but it looks good.
https://lh3.googleusercontent.com/Cers1l9RxA7DSh1sJq8kP-45UmvozocfUNiXrXw9bmS_MbrW1l8JPawCY_XV7tHjqREnYf ...
https://lh3.googleusercontent.com/Cers1l9RxA7DSh1sJq8kP-45UmvozocfUNiXrXw9bmS_MbrW1l8JPawCY_XV7tHjqREnYf ...