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0.97 alpha 6

Who is working on what models and ways to help out with textures etc. Announce your arcades, models and skins here.

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Skurdt Verified
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0.97 alpha 6

Post by Skurdt Verified »

I managed to fix some of the issues with the current 0.96 and 0.97 alpha 5 so I'm putting this out there...

These are the changes I made:

-Fixed orientation and resolution fields when generating current MAME lists (0.149) so filters and generic cabs are working properly with these.
-Rewrote the history.dat parser completely, it now uses regular expressions and continue to work if a description contains a $ (dollar sign). The new required xtra is embedded into the executable, that's why it's a bit larger in size (2.90MB -> 4.95MB).
-Fixed an issue related to scripts so they are working properly when switching from list to fps.
-Added waitinfo and fileserver properties inside of the internal configuration editor so they are saved properly.

*-The stage property isn't needed with a 1024x768 skin and changes depending on your monitor so I didn't add the property. In case you use a higher res skin you need to add it manually after saving with the internal cfg editor (or use my 3D Arcade Settings Editor).
*-Using resize doesn't work, this is the same behavior as in alpha 5.

Here's the link (exe only): http://bit.ly/13mp1Js
My 3DArcade pages: Website, Videos, Files.
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